Audio-reactive graphics, rendered in real-time on Processing. A group of particles are driven by a flow-field that reacts to sound’s amplitude. Along the track the particles move around the screen with unpredictable paths generated by the sound inputs on the flow-field. Different types of visualizations are explored: the particles, the flow-field, and Voronoi cells created by the particles’ positions.
Inspired by: The “Nature of Code” by Daniel Shiffman (in fact this project started over the code example “FlowField” on chapter 6); ++ The amazing recent work of Raven Know with Voronoi, Particles, and other weird moving things.
“Reduction/Reflection” by @C. Harp by Angelica V. Salvi. Trumpet by Susana Santos Silva.